Producer of Ludiphilia; historian, journalist, & freelance writer specialised in features. Covers games, play, tech, science, innovation. Email: rich.c.moss at gmail
Karl "Illsnapmatix" Smith was walking through a homeless community underneath the light rail tracks in a place called Strawberry when he spotted something. Lit in silhouette by the dying light, just barely visible, a man sat alone against a wall with a bottle in his hand. Smith pulled out his camera and, in his words, "caught this gentleman having a quiet drink." It's a snapshot of life on the edge, but it's not real. All of it happened in a video game.