Producer of Ludiphilia; historian, journalist, & freelance writer specialised in features. Covers games, play, tech, science, innovation. Email: rich.c.moss at gmail
They don’t make games like Double Dragon anymore. While the parallels between coin-guzzling arcades in the 80s and today’s free-to-play mobile fare run more than skin deep, it remains a relic. Simple, straightforward, and brutal, it’s uncompromising from the get-go.
Google’s Play Game Services were heralded as a big level up for Android gaming when they were announced back in May. Finally we had a universal system and an easy-to-implement API for tracking achievements and leaderboards across games, carrying ...
Some games just suck when you play them with touch-screen controls. Your fingers and thumbs constantly block your view, and there’s nothing tangible for them to brush up against — so you’re never really sure that you’re pressing in the right place. Not all games suffer from this malady, of course — indeed, many excel with taps and gestures. But console-style experiences in particular never feel right without physical buttons and joysticks.
Android users only get half the iRig experience, with the hardware but almost none of the software supported, but thankfully a handful of other stellar apps come to the rescue so that you can be recording podcasts, interviews, concerts, lectures, band practice, and much more on the go with only your Android device and your iRig product of choice.
Games have been aping Indiana Jones since Raiders of the Lost Ark burst into the cinema in 1981, but few execute on their vision as well as Relic Rush — a retro-styled one-touch game of racing through dungeons and tombs in search of treasure.