Producer of Ludiphilia; historian, journalist, & freelance writer specialised in features. Covers games, play, tech, science, innovation. Email: rich.c.moss at gmail
Chris Blundell is tired. He’s been working almost singlehandedly on a feature-length 8-bit animated comedy film called The Hit Squad for years. He crunched most of the production into just the past year and a half. It wasn’t supposed to be this way. The Hit Squad was meant to take him three, maybe four months back in 2010. Even then, he’d already spent three years tinkering with the idea.